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Java & Games
In the last couple of years the use of Java has become very widespread in the IT industry. It is used mainly for Internet software, but it is also popular for regular applications and in embedded systems. In fact, over half of all U.S.developers use Java and this share is projected to rise with additional ten percent during 2002. This rise in the interest in Java is mainly due to the fact that developers have a higher productivity when using Java compared to traditional languages such as C or C++, especially when doing cross-platform or Internet development .The use of Java is not widespread among developers of computer games sold in retail .It is therefore natural to ask why this is so, and ask whether game developers can benefit from using Java. If it is true that Java can reduce production cost, it might be advantageous to use it Java for game development. This is the main question of this report. Java will be compared with C++, it will be considered the performance of Java, clarified some common myths, and finally discussed about using various ways Java in game development.
Traditional Java applications are applications that are written in the Java programming language and then compiled into byte code form ¡V called J
Approximate Word count = 3063
Approximate Pages = 12 (250 words per page double spaced)
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